Augmenting Reality in Haskell
A two-hour workshop on building augmented-reality applications in Haskell using A-Frame and the Miso framework. Attendees build the app in five stages, ending with a working WebAR scene.
A two-hour workshop on building augmented-reality applications in Haskell using A-Frame and the Miso framework. Attendees build the app in five stages, ending with a working WebAR scene.